¶ A random collections of helpful thoughts regarding mission making
Feel free to add whatever you think might be useful to others.
- You can change the default group name on the slotting screen ( Alpha 1-1 etc.) to a custom one by changing the group leader's description field to something like Squadleader@YouCustomCallsignHere 4-2.
- Space out elements in spawn. Reduces confusion at mission start and people going crazy from voices everywhere.
- Do not forget to add the mission name in the attributes => general => title field as well.
- Use the default NATO/CSAT/AAF units by BI and apply your BSO loadouts
- To check if your mission and loadouts are working using Mission checkwe tool
¶ Legacy (old systems and framework versions)
- To use CBA defend for a murk spawned group, give them a waypoint (should be close), and put
[group this, position this, 50, 3, 0.1, 0] call CBA_fnc_taskDefend
in the On Activation field. 50, 3, 0.1, 0
are the parameters radius, threshold, patrol, hold
, as explained here here